You’d either click the material in the Material Manager and change parameters in the Attributes Manager, or double-click the material to pop open the Material Editor window, and then do your edits there. Traditionally in Cinema 4D, you use a Material Editor or Attributes Manager window to edit the material’s parameters. Octane Render for Cinema 4D allows you to edit materials and objects in two ways. Part IV gives you a list of helpful concepts to keep in mind while using the node editor. Part III has two step-by-step walkthroughs, a basic one and a more advanced one. If you’re already familiar with the node system, skip to this section. Part II breaks down the nodes into groups and explains how they work together. Unless you're brand new to a node editor, you probably know some of this, but it still helps to skim through it and see if there's anything new. Part I covers the the basics: How to access the node editor, navigate around in it, make nodes, etc.
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